Creating the room rule.
Altium room definition between.
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Default constraints for the room definition rule.
Any net constraint is applied between any two primitive objects belonging to any net in the design.
Rectangular or polygon type rooms can be placed on either the top or bottom layer of the board and can either be placed empty associating components at a later stage or placed around components in the design automatically associating them to the room.
This is the most comprehensive of the three options and covers.
It is a region that assists in the placement of components.
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The design rooms submenu has a number of room definition commands.
Any net constraint is applied between any two primitive objects belonging to any net in the design.
In this case we left the second object match set to all.
There should be a room called roomdefinition change its name to bgawidth and copy that name so it can be used in a moment.
To add a new width design rule right click on the word width and select new rule from the.
Room locked allows you to lock the room in its current position within the design preventing accidental movement either manually or by the autoplacers.
A placement room is also a design rule.
Now go to the routing section of the rules dialog and display all the width rules.
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If you attempt to move the room when it has been locked a warning dialog will appear asking whether you wish to go ahead with the move.
Once again we have set up our new net class test as the object match but in a clearance rule you have two object matches in order to check the clearances between both.
A room is a primitive design object.
Changing the values of the clearance constraints in altium designer.
Display the placement section and then the room definition section.
Same net only constraint is applied between any two primitive objects belonging to the same net eg between a via and pad on the same net or two track segments in the same net.
While you can create the rule then define the room from the design rule dialog it can be more efficient to do it the other way around interactively create the room.
Between a via and pad on the same net or within the same track of a differential pair.
It is a region that assists in the placement of components.
A room is a primitive design object.
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This is the most comprehensive of the three options.